About our Project

 

 

General Info:

 

 

 

The project's topics:

  • CREATIVITY AND CULTURE

  • KEY COMPETENCES (INCL. MATHEMATICS AND LITERACY) - BASIC SKILLS

  • INTERCULTURAL/INTERGENERATIONAL EDUCATION AND (LIFELONG) LEARNING

 

 

Brief Description:

The Erasmus+ KA 229 School Exchange Partnerships 2020-2022 Programme: “Sea - Inspired Active Learning of United STEAM" Project:

This project was born from a careful analysis of the needs of students who today use a lot of new technologies but from which they are distant if not for reasons of play and leisure. There is a strong desire to let them understand how behind everything that surrounds us in our daily lives there are mathematics, chemistry, physics and science ... just like a sea that laps the coasts that surrounds it.

These are the two fundamental elements of our project:

  • the STEAM disciplines and
  • our Big Blue Brother: the sea.

These two elements are also the reason that guided us in choosing our partner countries: (Croatia, Turkey, Greece, Latvia) all countries that live by the sea and whose history has been influenced by it. Another important element: underwater archeology; we will give our students the opportunity to read history not from books but from the bottom of the sea even by building aquatic robots and admiring unique finds such as those of the Battle of the Egadi. To do this we will take advantage not only of the professionalism of the teachers of the partner countries but also by resorting to internationally renowned authorities such as the Superintendency of the Sea of the Region of Sicily, of the Department of Biology of Development of the University of Palermo. This project aims at the possibility to increase the participation of a greater number of female students in the study of scientific disciplines by using a channel of interest with a naturalistic, landscape and artistic value. These elements not only form the basis of the project but also the wonderful setting that the countries of Europe and not only offer their citizens. The sea, an element common to partner countries, will be the element that will allow planning the main activities for each of the disciplines involved, consolidating the ability to integrate the different skills, acquired from different knowledge, to implement collaboration and cooperation between the disciplines, between students and among future European citizens. The development of logical thinking and the application of causality and effect at the basis of any scientific discipline will lead the young people of the participating countries to rediscover what the element "sea" has represented in the development of European peoples and how much archaeological evidence offers possibility of acquiring awareness of one's own culture, made up of differences but also of elements common to other peoples. The project has a main goal: the acquisition of key citizenship skills by exploiting peer learning.
This objective is articulated on two levels:

  • to bring young students and female young students in particular closer to the new horizons offered by scientific disciplines, through a naturalistic, historical and artistic path of enhancement and knowledge of their own culture and archaeological heritage, in a European comparison perspective;
  • stimulate the thinking of young people to study natural and eco-sustainable resources.

The sea which, in its biological evolution, has represented an inexhaustible resource for all peoples, even more, in our day, in an era in which climate change involves all nations and peoples, must represent for young people an opportunity for reflection not only scientific, for its infinite implications for development, but also cultural, since it is the relationship that peoples have established with the sea that has influenced their development over the centuries. With a view to training future European citizens, the study of STEM and of the historical, artistic and archaeological heritage, offered to young students who deal with peers of different nationalities, allows us to build a thought that, starting from the acquisition of basic skills of citizenship, develops from a
communication substrate of differences to reach awareness of the uniqueness of the journey of mankind in full agreement with the objectives of Agenda 2030 related to this project. Within the proposed activities, the project aims to stimulate social and cognitive skills by using a metacognitive teaching that guides students to the awareness of the acquisition of new learning strategies. The project will provide 5 mobilities, 2 of which are for teachers only and 3 with students, for 3 teachers and 5 pupils per country which will have positive long-term effects by cascading around 550 students, 100 teachers, 120 families, 50 community local representatives and all the made project materials will remain as resources. All schools will improve their institutional development plans and improve the quality of teaching.
Teachers will gain an insight about other EU educational systems and update their teaching styles. The project will offer an international dimension to the schools, developing a network of contacts with EU schools and increasing schools' visibility.

 

 

Our Logo

The Creation...

That’s our Logo! In order to establish the visual identity of the Erasmus+ Programme Sea-Inspired Active Learning of United STEAM all partner organisations agreed to proceed to a logo design competition among students of all schools, taking into consideration a number of agreed criteria. Each partner organisation selected two logos and all selected logos were put under voting so as to select the winning logo. What has to be pointed out is that no matter which logo was finally selected all entries were remarkable and the students who worked on them deserve to be praised for their enthusiasm, their creativity and their willingness to take part.